hey i'm jesus

Ui/UX Designer

Jesus Paredes

I make things

Fun

Easy

Clear

Fun

I make things

I love making things

Fun

Interactive

Clear

Fun

Fun

Easy

Clear

Fun

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About Me

My name is Jesus Paredes, born and raised in Brooklyn New York! I'm a UX designer, researcher, and creative! I see design as an opportunity for me to create experiences that enhance the lives of others. I'm passionate about creating inclusive designs and utilizing my research skills to make informed design decisions.

I majored in Psychology at SUNY Potsdam. It was during my Cognitive Psychology class where my passion for UX Design originated, as I found an interest in human behavior, feelings and attitudes and wondered how I could help boost those things for anyone and after researching it led me to the concept of UX! Below you can find my skills and expertise.

I make things

I love making things

Fun

Interactive

Clear

Fun

Fun

Easy

Clear

Fun

Scroll down

About Me

My name is Jesus Paredes, born and raised in Brooklyn New York! I'm a UX designer, researcher, and creative! I see design as an opportunity for me to create experiences that enhance the lives of others. I'm passionate about creating inclusive designs and utilizing my research skills to make informed design decisions.

I majored in Psychology at SUNY Potsdam. It was during my Cognitive Psychology class where my passion for UX Design originated, as I found an interest in human behavior, feelings and attitudes and wondered how I could help boost those things for anyone and after researching it led me to the concept of UX! Below you can find my skills and expertise.

Skills

Wireframing
Prototyping
Interaction Design
Design Systems
Information Architecture
Usability Testing
Figma
Webflow
Wireframing
Prototyping
Interaction Design
Design Systems
Information Architecture
Usability Testing
Figma
Webflow

I love big booties

I love big booties

Check out how I

Plan

Ideate

Think

Plan

Check out how I

Check out how I

Plan

Ideate

Conceptualize

Plan

Plan

Ideate

Think

Plan

Methods

Below are the methods I mainly use to collect and analyze data to help improve KPI's. Certain methods listed are used depending on the problem present and the phase of product development.

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Input Qualitative

- Interviews
- Moderated Usability Testing
- UnModerated Usability Testing
- Card-Sorting

Input Quantitative

- Benchmark usability testing
- Log analysis
- Survey (SurveyMonkey, Qualtrics)
- Card-Sorting
- First-click

Output Qualitative

- Thematic analysis
- Mental models
- Affinity diagramming
- Personas

Output Quantitative

- Usability Metric Comparison

Input Qualitative

- Interviews
- Moderated Usability Testing
- UnModerated Usability Testing
- Card-Sorting

Input Qualitative

- Interviews
- Moderated Usability Testing
- UnModerated Usability Testing
- Card-Sorting

Input Quantitative

- Benchmark usability testing
- Log analysis
- Survey (SurveyMonkey, Qualtrics)
- Card-Sorting
- First-click

Output Qualitative

- Thematic analysis
- Mental models
- Affinity diagramming
- Personas

Output Quantitative

- Usability Metric Comparison

Input Qualitative

- Interviews
- Moderated Usability Testing
- UnModerated Usability Testing
- Card-Sorting

Input Qualitative

- Interviews
- Moderated Usability Testing
- UnModerated Usability Testing
- Card-Sorting

Input Quantitative

- Benchmark usability testing
- Log analysis
- Survey (SurveyMonkey, Qualtrics)
- Card-Sorting
- First-click

Output Qualitative

- Thematic analysis
- Mental models
- Affinity diagramming
- Personas

Output Quantitative

- Usability Metric Comparison

Design Process

Below is the process I go through when leveraging design as a business tool

Strategy & Research

To create awesome experiences for your users. I start by getting to know them! To do that I conduct research to understand your user's needs and goals, which helps me to create designs that really speak to

UX & Interaction Design

The structure of a design to me is more important than how it looks. Here I set the basis for the design suited to the best human-centered solution to a challenge.

UI Design & Prototyping

I draft and sketch out multiple design concepts and select the most promising ideas to prototype. Using design tools like Figma, I create high-fidelity prototypes that we can test and iterate on, with real

User Testing & Iteration

User feedback is extremely important to me, so I conduct user testings to gather real insights from your users. This helps me fine-tune the design and make sure it meets the needs of your users.

Input Qualitative

- Interviews
- Moderated Usability Testing
- UnModerated Usability Testing
- Card-Sorting

Strategy & Research

To create awesome experiences for your users. I start by getting to know them! To do that I conduct research to understand your user's needs and goals, which helps me to create designs that really speak to

UX & Interaction Design

The structure of a design to me is more important than how it looks. Here I set the basis for the design suited to the best human-centered solution to a challenge.

UI Design & Prototyping

I draft and sketch out multiple design concepts and select the most promising ideas to prototype. Using design tools like Figma, I create high-fidelity prototypes that we can test and iterate on, with real

User Testing & Iteration

User feedback is extremely important to me, so I conduct user testings to gather real insights from your users. This helps me fine-tune the design and make sure it meets the needs of your users.

Input Qualitative

- Interviews
- Moderated Usability Testing
- UnModerated Usability Testing
- Card-Sorting

Strategy & Research

To create awesome experiences for your users. I start by getting to know them! To do that I conduct research to understand your user's needs and goals, which helps me to create designs that really speak to

UX & Interaction Design

The structure of a design to me is more important than how it looks. Here I set the basis for the design suited to the best human-centered solution to a challenge.

UI Design & Prototyping

I draft and sketch out multiple design concepts and select the most promising ideas to prototype. Using design tools like Figma, I create high-fidelity prototypes that we can test and iterate on, with real

User Testing & Iteration

User feedback is extremely important to me, so I conduct user testings to gather real insights from your users. This helps me fine-tune the design and make sure it meets the needs of your users.

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one last thing

Look at my cats!